The simplest card drinking game there is — and the most addictive. One card is face up, you call higher or lower, and the next card decides who drinks. No skill, no setup, no deck to shuffle: the browser deals, tracks the sips, and keeps the score so nobody argues about the maths after a few rounds.
Two players, one deck, one guess at a time. Set the stake and start dealing.
Will the next card be higher or lower?
Why played online? With a real deck someone has to shuffle, deal, and remember whose turn it is — and after a few drinks, nobody can agree whether a 7 beats a 7. This version deals, compares, and counts the sips for you, so the only thing left to argue about is whether you were brave or stupid.
Higher or Lower is a two-player game at heart, but it bends easily. Agree on one of these before the first flip — debating rules drunk is the only thing slower than the losing card.
Three correct calls in a row and you hand out a bonus sip of your choosing. Miss the fourth and you drink the whole streak back.
Before you call, both players guess the exact value of the next card. Anyone who nails it never drinks that round — a pure long shot.
Chain it into a four-round gauntlet: red or black, higher or lower, inside or outside, then suit. Clear all four and you're off the bus; miss and start over. Play the full Ride the Bus online — the browser deals all four stops and counts the sips.
Play with a crowd: everyone shouts higher or lower at once, and only the players who called it wrong drink. Chaos in the best way.
Every correct call raises the stake by 1 sip for the round that follows. A clean run turns into a real problem around round six.
Lose three rounds in a row and you finish your drink. Use sparingly — this is the rule that ends the night.
Called it wrong one time too many? Try another free online game.
Browse All GamesPlease drink responsibly. Higher or Lower is a game, not a competition — pace yourself and drink water between rounds. See our guide.